while my last video already contained augmented reality and shadow mapping, it did not really show the potential of shadowmapping, therefore I created another video
other news are the tracking of multiple individual markers(quite obvious) and the camera relative light source. The latter is necessary to cast the shadow of all objects in the same direction.
As some of you wondered where the sense behind all of this is; I write the program as a project work at the university. The aim is to create an easy way to create and modify 3D scenes.